Ksp planet mods.

VertexHeightOblateAdvanced is a custom PQS Mod intended for use by planet modders to enable easy creation of oblate bodies via a simple PQS Mod, rather than via a heightmap. ... 1 for KSP 1.12.5 Sushut's Main Menu Mod A simple plugin which replaced the kerbals with a random craft (either stock or made by the player) in the main menu. ...

Ksp planet mods. Things To Know About Ksp planet mods.

Terraform every planet/moon you want to... This mod allows you to terra-form the planets/moons you want to! Currently, this mod is still in heavy development so you only have a few planets to choose from. under this page you can see a development sheme. When you download the mod, it comes with almost all planets/moons terra-formed.Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. [1.7.3] After Kerbin. Welcome to the Official Release thread for After Kerbin. After Kerbin is based on the Stock solar system, but 4 billion years into the future, adding highly detailed and intuitive planets to your game. We are in the process of setting up a DMP server.So I need help I've been trying to create a ocean world but when I make it and go to the tracking station only the ground is black the ocean appears but I can see the shape of the ground but its black and when I go to the surface there is color but when it fades its black heres the config: Spoile...Custom Asteroids is a rework of the stock asteroid system. Just install the mod, load up a save game, and any newly spawned asteroids will appear in locations around the solar system, including an asteroid belt, a more varied near-Kerbin asteroid population, and cometary orbits (ice and tails not supported at present, sorry).

KSP1 Mod Releases. Sigma: OPM Tilt This mod gives Urlum (OPM) a 90° axial tilt. Rings and moons are tweaked to be consistent with the planet's tilt. Dependencies Requires Outer Planets Mod, Kopernicus and ModuleManagerSupported ModsKSP-AVC: Warns you when a new patch is released.OPMClouds: adds clouds to the OPM pl...KSP1 Mods. KSP1 Mod Releases. [1.11] KSC Extended [3.0.2] Expand! Space Center! For (nearly) all your space program needs! Originally made by @damonvv and now adopted by me (on his request). Imgur Album Fixes Statics grass colors for all supported planet packs (by disabling their built-in launch site module and adding Universal Spawn Points ...

Best Planet Mod. I did see there are several Mods that add new Planets and Moons. What is the best one. RSS is basically unplayable with vanilla parts - it comes with the whole Realism Overhaul business. New Horizons is a complete overhaul of the planetary system. Kerbol Plus is AFAIK designed to emulate some of the unrealized vanilla plans.DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can handle their own upgrade versioning using ...

This mod is for you. DPP adds in 5 new dwarf planets: Cador, Talus, Walru, Virani, and Zevrin. These objects all fall within the unique types of Dwarf Planets known to us today: Asteroid Belt objects, Centaurs, and Kuiper Belt Objects. A KSP Kopernicus Mod.KSP1 Mods. KSP1 Mod Releases. [1.12] Other Worlds - A Story and Planet Mod. star. planets. story. By Pkmniako. February 10, 2023 in KSP1 Mod Releases. Share. Followers 16. Reply to this topic. Start new topic. 1. 2. 3. 4. 5. Next. Page 1 of 5. Pkmniako. Members. 692. 326. About me: Citizen of Earth. Posted February 10, 2023 (edited)Help me stay motivated in my endeavors to create more interesting and diverse mods for KSP. Every little support helps! [ What is this version of Kerbol Plus? Kerbol Plus is a planetary expansion for KSP, aiming to add new and exciting worlds for players to explore. Kerbol Plus adds in 6 new plan...DepartmentHeadImage [KSP 1.8.0 - 1.12.5] Fix administration building custom departement head image not being used when added by a mod. ModUpgradePipeline [KSP 1.8.0 - 1.12.5] This will save mod versions in sfs and craft files, and use those versions for mods' SaveUpgradePipeline scripts so that mods can …

As far as I am aware, every single mod that adds planets to the game as of now, requires Planet Factory. There is a mod under development right now, called Kopernicus, which is designed to replace Planet Factory, however it is still under heavy development.

Feb 2, 2010 · Outer Planets Mod v2.2.8. This version of Outer Planets Mod has been built to work for KSP version 1.3.1 - 1.9.*. 1 - About. The Outer Planets Mod is a mod that expands the outer edges of the Kerbol system to create something akin to the real Solar System's.

02-Mar-2023 ... The rumors of the Kerbal Space Program Outer Planets mod let's play's demise were greatly exaggerated.To install Parallax it is best that you use CKAN module manager to do so. It will install the following; Parallax 2.0.6 -- This is the main program and will be placed it in your GameData folder as the Parallax directory. Parallax - Stock Planet Textures 2.0.0 -- These are graphics needed to change the look of the stock planets and will be ...28-Apr-2017 ... Kottabos Games•111K views · 11:09 · Go to channel · KSP Mods - After Kerbin Planet Mod. Kottabos Games•98K views · 24:56 · Go to ...In the past planet pack creators used Planet Factory, a RAM consuming mod that, however was the only one that could add planets. Now it no longer works but a new, better system is used to make planets. I present you KopernicusTech! Planet Tutorial Phase 1- Creating a Kopernicus config. Locate the "Configs" foler in GameData/Kopernicus/Configs.Principia is a mod for Kerbal Space Program (KSP) which implements N-body and extended body gravitation. Instead of being within the sphere of influence of a single celestial body at any point in time, your vessels are influenced by all the celestials. This makes it possible to implement missions that are more complex and more realistic than in ...Aug 22, 2017 · Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Releases. Hi. I found this amazing mod that generates n-body orbital mechanics known as Principia, by @eggrobin. Even the planets work with the new mechanics, knocking each other's orbits around in a quite interesting fashion, the same way it's done in real life. It even reworks the Jool system to ...

Posted November 26, 2023 (edited) Hello all, and welcome to the release thread for Low Quality Planet Packs! Low Quality Planet Packs are small planet packs made for low-end computers, or for people who do not care about fancy graphics. The only dependencies these mods will ever have is Kopernicus (And all of its dependencies) and ModuleManager.Kopernicus is a mod for Kerbal Space Program which allows users to replace the planetary system used by the game. - Kopernicus/KopernicusGood mod, great textures, my only gripe with it is that the spaceAltitudeThresholds are all 50k (except for Cytaria which has Jool's) , which is impossibly low for Cyz0122 and Darset, and annoyingly low for Impossible, I've fixed it by poking around in the mod configs, though someone without any knowledge of making Kopernicus planet packs couldn't change it and would be stuck having no way to ...MM is Module Manager, which is bundled with a whole LOT of mods. Makes it really easy to tweak things, and a lot of mods seem to use it for compatibility. KSPI-E is KSP Interstellar Expanded, a mod that adds a crapton of near and far future tech (mostly centered around power and propulsion.)Parallax Parallax completely recreates the surfaces of the planets, from the environment all the way down to the terrain detail. It combines a tessellation and displacement terrain shader as well as a completely new scatter system to vastly improve the planet surfaces. Parallax uses GPU instancin...

Move Moho and Eve inwards. Move laythe to its own orbit on the inner edge of the habitable zone, giving it Mun and Minmus for moons. Move jool to the outer edge of the habitable zone, making Kerbin take the place of bop and moving the other moons inward. The rest of the system would be nudged outward to compensate.

The Vulture Star is a main sequence star similar but more massive to Kerbol. It holds 6 planets, all with individual backstories. The Vulture System is my first ever full Kerbal Space Program project, taking about a month to complete. Download (239.57 MiB) License: Apache License 2.0. Game Version: 1.12.2.A: Kerbin Side Remastered is designed for Stock KSP. As there are many Planet mods it's too time consuming create KSR for each one. I haven't tested it yet but KSR may work with planet resize mod, use at your own risk. Q: The old Round Range is over the new one? A: The older version of the Kerbal Konstructs plugin includes the old statics for ...Kerbal Space Program 1 ; KSP1 Mods ; KSP1 Mod Releases [1.3.X] INSTANTIATOR [1.3.X] INSTANTIATOR. By The White Guardian December 28, 2017 in KSP1 Mod Releases. Share ... By that I mean that if you get within a certain distance of the planet, a certain sound starts playing. The altitude at which this occurs, the body around which it happens, and ...Texturing a planet involves making maps (color map, normal map, height map, etc.). The forum page below has many great resources for making planet textures. This reply is a very brief overview of planet modding.Description. Comments (10) Files. Images. Relations. Kerbal Exoplanets is a mod that adds exotic new planets to the game. It also adds stars and some potentially habitable planets! NOTE: REQUIRES KOPERNICUS TO WORK. ALSO, THE CURSEFORGE VERSION DOESN'T PROVIDE VISUALS.Xen's Planet Collection: Hey! This is a collection of stock-alike and (mostly) procedurally-generated Kopernicus planet mods I've created. They can be downloaded separately, but I plan to later add one download for all of them. All of the mods work independently of each other, so if you don't want to download all of them you don't have to.Exclude mods matching term, which can be a word or another advanced term: user:[author] For mods by [author] ... 1.12 for KSP 1.12.3 Kerbal Attachment System (KAS) Allows linking separate vessels without cooking them for the purposes of towing, lifting or resources transfer. ... Build any vessel directly in orbit or on a surface of any planet ...

This is my first planet mod, pls be gentle. Installation. Remove any preexisting QuackPack installations (QuackPack folder within GameData folder in KSP directory) Install ALL listed dependencies, following the links below; Download and extract the QuackPack zip file; Place the GameData folder into your KSP directory

Kerbal Space Program's second official mod, dedicated to Asteroid Day & the B612 Foundation. ... the telescope will begin to map the orbit of the outer planet in a 200° vision cone for passing asteroids. This pack also includes a long-term contract to map asteroids around Kerbin as well as other planets that match various specifications. It ...

Now there are video tutorials by The goddamn best Planet Making teacher on KSP Forums. (Note: I haven't been able to do my planet mod as the internet is crappy and ive been busy. I'll send you the configs soon for making the textures as i dont have 1.1.2 anymore.)1. Pick a planetoid you wish to visit. 2. From your initial position, add up the numbers between every checkpoint until you reach your desired checkpoint. 3. The total is the general Delta-V value needed to reach your destination. Example: - Kerbin surface -> Duna Surface. 3400+950+130+10 +250+360+1450 = 6550*.GEP is designed to provide several installation options. It can be added to the stock solar system, Galileo's Planet Pack (GPP), or JNSQ. It also works in combination with Outer Planets Mod (OPM). And with the optional add-on GEP_Primary, GEP takes center stage as the primary star system, with the planet Nodens as the home world.If you have less than 16gb of memory, expect some issues with frames with all visual mods like parallax installed. Thank you for taking the time to read this page, to see the newest images go to the latest page. Note about Transfer Window Planner: the D/V requirements are WILDLY inaccurate. System Map.This mod adds more planets and moons to land on whilst keeping the stock feel to the game. I have revisited the entire Kerbin system and added a bit more variation to the different planets and moons, making you feel the joy of exploring them once again. DOWNLOAD FOR KSP 1.4.3Apr 1, 2020 · All of these new worlds were made from hand-drawn maps, with very little reliance on stealing from real world objects to ensure a stock-alike feel. This mod is made to be used along side OPM, think of it as an unofficial, fan-made expansion pack for OPM. The analogue list: Edas - Eros. Vant - Vesta. Jun 2, 2020 · Welcome to the Kottabos Space Program home of the fastest growing space exploration program on Kerbin (and fifth safest to boot). Come and see as we launch ... Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. It adds Kerbalized versions …Load a game to check if you've successfully installed the mod. If you wish to install for KSP versions prior to KSP 1.2, see the original thread, but note that there is little support for old versions. Compatibility with other Mods. EVE is compatible with most mods, but in particular it is tested to inter-operate well with these visual mods:

Kerbal Space Program 2 Mods. KSP2 Mod Development. KSP 2 Modding Wiki We have made a new community wiki for everything related to KSP 2 modding. The goal is for it to become a centralized knowledge base for modders, one that is more accessible and easier to navigate than scattered posts throughout the KSP 2 Modding Society Discord server.Kerbal Space Program 1. KSP1 Mods. KSP1 Mod Development. [1.3.x-1.8.x] Real Expansion. Hi there, and welcome to the Real Enhancements development thread. This mod aims to continue and expand pozine and imkSushi's Real Solar System Expanded mod. I plan to incorperate and restore the majority of objects in the mod My aim is to create a modular ...Get it here. Outer Planets Mod is a mod that expands the outer edges of the Kerbol system, to create something akin to the real Solar System's. It adds Kerbalized versions of Saturn, Uranus, Neptune and Pluto, just like real-life. These faraway planets and moons provide a challenge rarely encountered in Kerbal Space Program.Instagram:https://instagram. pokemon infinite fusion gameharbor breeze ceiling fan light coverandy riesmeyer ktlagreenup county inmate list 14-Feb-2020 ... Matt Lowne•286K views · 11:09. Go to channel · KSP Mods - After Kerbin Planet Mod. Kottabos Games•98K views · 1:33. Go to channel · Kerb...What is Community Planet Enhancement? Community Planet Enhancement (CPE) is a planet modding project opened to the KSP community. It aims to remake all stock planets to make them more aesthetic and more interesting to explore, without changing any physics parameters of the stock system. peter pankylannett levothyroxine discontinued Start up KSP; If everything is installed correctly, you should encounter no issues! MORE SCREENSHOTS. PRECURSORS PLANET PACK IS LICENSED UNDER ALL RIGHTS RESERVED. When KSP 2 releases, you are not permitted to copy or make derivatives of my work in-game. The license above applies to KSP 2 in addition to KSP 1. Thank you everyone for your ...PQS {} PQS stands for Procedural Quad Sphere, and is the kind of terrain KSP uses for its planetary surfaces. The PQS node contains all of the data regarding our planet's actual terrain. It is therefore, in essence, the counterpart to ScaledVersion. ... { Mods //We access the PQSMods - the mods are what shape the surface ... how much is cheek'd worth KSP stuck loading [FIXED] Issue has been fixed, thanks to everyone who helped and/or gave suggestions, issue was one of the planet mods. KSP keeps getting stuck at the very end of the loading with the black screen and the planets orbiting Kerbol. Version is 1.12.5. Every time I validate the files, I get: "1 files failed to validate and will be ...Hello aspiring planet makers! Making planets for KSP used to be very difficult, but KopernicusTech makes it easy and relatively stable to make your own mod that adds planets. No coding experience is required, just editing configs. This tutorial will provide some configs for planets that you can modify for whatever ones you try to make.